
Minimalism is something that always interests me; I’m fascinated by the end result of using less elements than the norm, with music, storytelling and video games, to name just three types of media.
Hook is as minimal as they come, even down to its rather generic name. A puzzle title in which you’ll need to clear the screen of lines by pressing a button (or multiple buttons) in the right order, you’ll also need to look out for lines obstructing others, or manipulating different elements on the stage to make sure you’re only moving the line (or lines) that can actually be cleared.

Move a line that is obstructed before it can disappear, and you’ll lose a life; on the earlier stages, this means restarting the stage entirely, but you’ll get more lives as the stages get increasingly layered and complex, with the challenge ramping up steadily, yet eventually becoming maddeningly convoluted in terms of the elements you’ll need to remove or bypass in order to succeed.
With no time limit, a genuinely stripped back aesthetic and the only punishment being to restart the stage you’re currently attempting if you fail, Hook: Complete Edition (which contains Hook and Hook 2, with hundreds of stages included), is a surprisingly relaxing and somewhat therapeutic experience.

Sure, it can sometimes seem like the puzzle you’re attempting is just too convoluted and complex by the time you reach the latter part of each game, but it can be tackled at your own pace, and that unhurried ambience is very welcome.
Hook: Complete Edition is a game that, for want of a better word, totally hooked me, and I didn’t feel any of the usual frustration I get with puzzle games of this nature.
If you give it a shot, no doubt it’ll Hook you too.
Many thanks to Ultimate Games for sending me a code for Hook: Complete Edition on the Xbox Series X for review purposes. It’s now available on Steam, Xbox and Switch, and it’s priced very reasonably indeed.
Hi! I’m Jason, and I write for midlifegamergeek.com, every single day. If you’re interested in supporting original, regularly published, human created content (which has never been plagiarised or otherwise copied from the hard work of other writers), you can donate and help me to keep this site running.
Not only do I earn no income from my writing here (though I may earn small fees from affiliate links posted on my pages; as an Amazon Associate, I earn from qualifying purchases from these links), but it seems that my work has, at times, been stolen and re-used by lazy, morally bankrupt idiots.
There’s no pressure of course, but I’d be truly grateful for any support that you could offer – and it’s easy to do so at either of these links: Ko-Fi.com/geekmid or PayPal.
Any donations are truly appreciated – and I also appreciate you taking the time to read my articles. Remember: this whole article was by Jason Brown, and appeared on midlifegamergeek.com. Take that, Skynet!

Help support me here!
All donations are gratefully received and will help me keep the lights on here – as well as help to keep my writing dream alive! Please be aware though: there’s no pressure. I just hope you’ve enjoyed reading my article!
£1.00





Leave a comment