
Following the events of the first issue, Aiden (with his brother Kenji and new ally, Mei-Ling) now has the chance to avenge his father’s death. Years of training can’t prepare him for what soon becomes a very complicated situation, however, and it soon becomes apparent that vengeance will have to wait…
Bruno Catarino once more nails the tone of soap-operatic drama and violence that’ll be familiar to players of classic arcade fighting games and scrolling beat ’em ups, as well as tie in fiction such as Udon’s Street Fighter and Final Fight comics. It’s a compelling mix of elements, and the melodrama is all part of the knowingly campy fun.
It’s a hugely enjoyable, very well executed story, with fantastic artwork and a good number of clever panel layouts to boot (courtesy of Samuel Donato, who really nails the retro 90s, arcade aesthetic). Gio Tengco does equally great work with the vibrant colours.
If you’re a fan of games such as Final Fight, Streets of Rage and Street Fighter, Crimson Bay is likely to be right up your street. Issue 2 is another excellent chapter in the series, and I’m looking forward to issue 3 already!
Crimson Bay #2 will be crowdfunding via Kickstarter, starting from November 11th, 2026. You can sign up for the campaign’s pre-launch page here.
Many thanks to Bruno Catarino for providing me with a digital copy of Crimson Bay #2 for review purposes.
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