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Every time I write about a game in the Exit: The Game series of escape-room-at-home type experiences, I’m setting myself a ridiculous challenge.

How on earth do I talk about it without spoiling the contents or giving away what clever little puzzles lay within this particular box of fiendish challenges? If you’ve read my blog for a while, you’ll know that I have a particular fondness for this series of escape room games – and this one – the fourth I’ve tried so far – maintains the high level of puzzling fun that I’ve come to expect from the series.

Trapped in a very odd museum, players must solve numerous, devious riddles to escape – using the materials provided, which can include clues hidden very deviously in the cards, puzzle book or even on the box itself.

As with other games in the series, riddles are posed using riddle cards, along with illustrations and text in the story booklet provided. Often, you’ll need to figure out a three digit code using the code wheel – a different code wheel is provided in each unique Exit game, with these all being themed to the specific setting – which points you in the direction of an answer card to check. In turn, this then – if correct – points you to the next riddle card and lets you know if you can proceed through the story book to the next page or pages. It’s a really simple system and one that works very well indeed.

If you ever get stuck, there’s a solution deck which contains three levels of assistance – in my experience, these are rarely used, though I’ve barely ventured beyond the lower levels of difficulty that the Exit games are ranked in; each has a difficulty rating from 1-5 – The Mysterious Museum is ranked as a ‘2’, which puts it at the easier end of the scale.

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Hopefully, showing you the special items that are packaged within the box isn’t too much of a spoiler (this picture does appear on the box, after all).

I did get stuck on a few of the puzzles towards the end, though I was at least on the right track with them when I checked the help cards; I’ve found that, the more Exit games I play, the more attuned I am to the way the designers think with the puzzles – perhaps it is time for me to move beyond the lower difficulty levels after all.

There’s a really nice number of references to other games in the series over the course of The Mysterious Museum; interestingly, some were ones I’ve played before (The Sunken Treasure and The Haunted Rollercoaster, for example) and the puzzles were just as clever as the ones encountered in those other titles.

As always, do bear in mind that this is a one-time only game – you’ll be cutting up, folding, writing on and otherwise using components that you won’t be able to use again, not to mention the fact that you’ll know all of the solutions to the puzzles you work your way through too.

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Though my current favourite of the Exit titles I’ve played is still The Haunted Rollercoaster – partly just because the theme is so much fun, but also because the puzzles were especially exciting and cleverly designed – The Mysterious Museum is a very close second. If you’re looking for a fun hour or two’s worth of brain teasing entertainment without having to leave the house (and, let’s face it, who among us can leave our homes right now?), you could do a lot worse than checking out The Mysterious Museum. Excellent stuff, as always.

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