I’m forever impressed by the drive, ambition and talent that indie developers constantly demonstrate – which proves that huge budgets and equally sizable teams are far from a guarantee that your product will be of higher quality or have anywhere near as much heart and passion as those that emerge from independent sources. It’s even more impressive when a project emerges that looks as if it was made by a team, yet is the work of a single developer.

That’s what we have here with Tale of a Wolf, a PC game set to launch on Steam in early 2021 – the work of a solo developer, Luke Reilly. Tale of a Wolf is a fantastical open world adventure in which you are in control of the eponymous lupine creature – though Ako, your character, is no ordinary wolf. Ako is able to harness the power of the elements to transform into one of seven forms: fire, ice, water, lightning, earth, lights and dark. Using these powers, it’s up to Ako – as the Guardian of the magical island of Sylvanna – to protect the land from the humans, whose presence is disrupting the balance of nature.

It’s already looking very impressive. Following a successful launch on Kickstarter – which helped to fund the soundtrack and voice acting for the game – Tale of a Wolf is currently on track for release next year.

With day and night cycles, an extensive cave system, scent vision, the option of hunting a wide variety of wildlife (that is, if you choose to be a predator) and a variety of approaches that can be used to tackle the pesky humans, Tale of a Wolf looks like it’s going to be a very involving and unique game.

Tale of a Wolf is due to be released in early 2021, though this is subject to change. You can add the game to your Steam wishlist here. The most recent video, showcasing the game’s fire mechanic, is below:

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