It’s not difficult to find puzzle games with unique premises on Switch, and here’s another – in Spellkeeper, players are tasked with freeing butterflies from magic cocoons; to accomplish this, tiles must be laid to direct light around the levels – chain together the light in the correct pattern and all butterflies are freed. There’s a limited selection of tiles available for each level, with a variety of shapes and effects for each type.

Spellkeeper isn’t a complicated game – though I think the tutorial could do with a bit more substance – but the difficulty does seem to be all over the place. This could, however, be due to the fact that you can solve them through trial and error – and you’ll sometimes happen upon a solution almost by accident.

Additionally, I found some of the controls to be a little counter-intuitive. However – on the positive side – it’s a visually pleasing game, with an almost painted look to its graphics. It does have nicely chilled out music too.

I really wanted to like Spellkeeper. From an audiovisual standpoint, it’s very charming – the gameplay can be relaxing and there’s little pressure involved in completing the puzzles, which allows you to keep trying until you’ve found a solution. Unfortunately – and this may be a problem that’s unique to me and the way my mind works – logic puzzles tend to frustrate and annoy me (Picross is another type of logic puzzle that I just can’t seem to get my head around, for example). If, however, you’re looking for a reasonably priced, visually pleasing and relaxed puzzle game, I’m sure you could do a lot worse than Spellkeeper.

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