Let’s get one thing out of the way first, just so we’re clear: I’m terrible at Kick Bot. It doesn’t stop me trying though. And trying. And trying. And trying some more, because here’s the thing: Kick Bot is great.
I might have only got a short way into the demo, but Kick Bot really is very addictive indeed, despite the difficulty being turned up to eleven. Though I’m not entirely sure what’s going on, the game’s Steam store page (where you can wishlist Kick Bot right now, here) explains that a rogue AI has been exiled to the moon – and has created a giant leg to kick the Earth into oblivion. As Kick Bot, it’s your job to infiltrate the GigaLeg and foil the AI.
To do so, you’ll use the brilliantly simple two button control system to jump and butt stomp your way through some extremely deviously designed levels. You can double jump too – and you’ll definitely need to, at points. Mastering the wall jump is something you’ll need to get to grips with pretty quickly as well – Kick Bot doesn’t pull any punches, even at the beginning.
It’s one of those games that’s deviously designed by evil people (in this instance, that’s Two Scoop Games: Alex Bezuska and Eric Lathrop) – but it always plays fair. You never feel as if your failure is anyone’s fault but your own – sure, you get frustrated, but mostly that will be frustration at your own ridiculous reflexes for causing your downfall.
It also helps that the soundtrack is fantastic; this comes courtesy of Jake Mercer. It really adds to the exciting, frenetic atmosphere.
Kick Bot is due to arrive on Steam in early 2021. Perhaps by then I will have honed my skills enough to get more than a D rank in any of the levels I complete. It’s certainly a challenge I’m looking forward to!
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